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This item will only be visible to you, admins, and anyone marked as a creator. This item will only be visible in searches to you, your friends, and admins. Although what I'm going to talk about is based off my experience with the psp, and Nintendo DS versions of the game, since Disgaea PC is the port of the psp version the information also applies to this version. This item has been added to your Favorites. Created by. Celerann Offline. Guide Index.
General Questions regarding Disgaea PC. Diagonal Throwing. Special Skills. Half-Damage Bug. Weapon Mastery: The Basics. Monster Classes. Dragons, and why they have their own section in this guide.
Endings: Spoiler Free Edition. Endings: Spoiler Theater. Etna Mode. Extra Characters. Tyrant Overlord Baal. Additional Notes. Now before you continue reading this guide let me get these things out of the way, I use an Xbox controller to play this game since I'm more used to console controls, though keyboard and mouse SHOULD be able to do these tips and tricks I'll discuss later on.
This guide is for people who at least finished the in-game tutorial maps and have "some" knowledge to this game. Also, I'll most likely won't go over everything in terms of gameplay mechanics etc. Q: I looked Disgaea up and noticed there is 6 games in the series. Are they all sequels to the first game and if so, should I play this game in order to enjoy later installments? Q: I google searched and saw that Disgaea has an anime, should I watch it instead of playing this game in order to know the main story?
Q: When I play the game, the in-game art-style is nothing like the promotional art, what gives? Q: I noticed that Etna, along with some characters, sound "different" when I play the game Why is that?
Although the game limits you to throwing characters in a straight line as seen here: there is a way to throw diagonally that will help a lot in the long-run in Disgaea PC: In order to do diagonal throwing you have to lift up the character and use the dpad or wasd keys for keyboard users to go left and right a few times: Notice how the cursor when going left and right also moves? Press the select button 1 , or the letter k for keyboard users the moment you see the cursor move in-between the throwing lines and congrats!
Keep in mind, this doesn't grantee the character will be thrown exactly to the place you want them to be thrown on. Here's a video example performing a diagonal throw:. You don't have to worry about healing relying on the res stat until Disgaea 2 and onward. Now this is the biggest pet peeve I have for this game in terms of "not doing a good job at explaining things". Don't get me wrong, the tutorials are fine, but throughout the entire game you don't know whether or not a special skill is attack, int or hit orientated.
For instance, you know for a fact that magic spells such as Fire, Wind, and Star rely on the int stat in order to deal damage. Guns solely rely on the hit stat when calculating damage. Now that we got that out of the way, let's address the morbidity obese prinny in the room: and no, it's not that prinny next to Usalia mostly because she's not even in this game :L ANYWAYS, I'm of course referring to the special skills for the main characters and monster classes.
But before we continue any further, here's a good example: Laharl's skills Blazing Knuckle and Overlords Wrath. Blazing Knuckle gives you the assumption that it's attack based and sure enough it is! Overlords Wrath, despite involving energy orbs thrown at the enemy, is attack based as well! Now based off Laharl's skills, and that Etna mainly uses weapons that increase her attack stat, we can safely assume that Prinny Raid is attack based and if you tested this out yourself it is! Since Disgaea PC is a port of the psp version, which in of itself is a port of the PS2 version, it kept a very annoying, although minor, bug in regards to damage.
Fire, Ice, Wind and Star magic is effected, not special skills with an elemental bonus outside the Item World. Although some people claimed it only effects star elemental magic so I may be wrong with this.
So if you're wondering how an enemy with very low resistance could survive a magic attack that should kill it, that's the reason. This bug has been addressed as of Disgaea 2 and onward, and even though it's found in this version of the game, I hope NIS addresses this issue if they can.
Whenever you use a weapon, be it a normal attack or a weapon specific skill, you gain weapon mastery for that weapon. This allows you to unlock more weapon skills for that weapon depending on the rank. Here is an example down below: Notice how Laharl has a weapon mastery of 13 for swords?
This means he can learn sword specific skills with that weapon as shown below: IMPORTANT : A humanoid class stops learning new weapon specific skills when they have a weapon mastery of with a total of 6 skills for every weapon excluding staffs. Above we can see that Laharl has an A rank in fists, swords, spears, bows and axes. This means he earns more weapon mastery for those weapons than guns and staffs as they are rank C and B respectively. Although the weapon rank determines how much weapon mastery that character has, this doesn't mean you are restricted to just using good weapon ranked items.
Hell you can have Laharl use guns and it would still work! Take for example my Etna: Here we can see that she has 2 weapons ranked A for spears and axes. Although the game encourages you to use spears as Etna since it is the weapon she's equipped with by default, if you want you can make hear use Axes as well.
However, weapon skills are restricted to the weapon only, meaning you can't have spear skills when you're equipping an axe and vice versa. Spells are an exception of this meaning you can cast magic while equipping a non-staff weapon as well!
Staffs, like every other weapon in the game, also have weapon mastery. But instead of learning new magic skills, weapon mastery allows them to increase the range of the spell among other things. Take for example the below screenshot: You can see here that my Flonne has a weapon mastery of 10 for staffs right?
Now you may be asking yourself, "That sounds amazing! Weapon Mastery in more detail:. The Item World is a randomly generated dungeon that you can enter in literally every item in the game; from a giant sword to chewing gum.
Depending on what quality the item is you can delve deeper into the item world. You can pretty much gain access to it immediately after completing the tutorial btw. Gency Exit and you'll be able to leave the item world and will continue on the floor you left off on. Just be careful to have at least one Gency Exit in your inventory whenever you're going to spelunk the item world as health insurance. In terms of how good the RNG is in the item world, its archaic!
With that being said why bother with the item world? Well, the item world, despite its archaic state, is the only place to go if you want the best items in the game! Although I can and will go over this in extensive detail in the future, I will say some nifty things you can do in the item world: Killing any item general, king or god will give the item a significant stat boost. The clone effect that geo symbols give can duplicate any character, regardless if its an enemy or and ally, and spawn it as an enemy on the map.
Here are some important things to note though: - You can't steal items from a cloned unit. Although there are many bad things about clones that doesn't mean its not worth it! Keep in mind, you can also increase your weapon mastery every time you attack an enemy with either a normal or a weapon specific skill. Either or, it's up to you whether or not you would do this technique or not.
There are 37 generic classes in Disgaea PC, 20 of which are made up of monster type units such as these: "How can I tell if a unit is a humanoid or a monster unit? Just go through these distinguishing characteristics: - Monster units can only equip monster specific weapons that, for the most part, increases attack and accuracy.
Though the good news is monster units can learn all of their moves when reaching lvl 50 and although it differs depending on what species, for most part they're all relatively the same. Now I don't want to be the bringer of bad news, but I'll be blunt, Monster classes get the shortest end of the stick in this version of the game. NOTE : this doesn't mean they're worthless classes that only take up party spaces you can still use them to your discretion.
I would put this in with the Monster Classes section but I feel like they deserve their own section because of 2 reasons: 1 They're dragons, enough said. From left to right there's the Dragon and Great Wyrm classes respectively. What makes them different from other classes is that there skills change depending on their tier. More or less some, but not all, of their skills have different elemental effects, which are listed here: Dragon.
For this section, Transmigration will be refered to Reincarnation cause I'm I'm more used to using that word. IMPORTANT : Every time you reincarnate you are granted different "reincarnation qualities"; good-for-nothing being the lowest which you have to TAKE away bonus points and Genius being the highest, allowing you to distribute bonus points that increases the stats of the unit, effectively making them better than if they didn't reincarnate at all.
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Anyone got any general tips for beginners?
Episode 12 - Embryon - Core Point No. This document is meant to help you get through all of the battle maps you will encounter in a normal run through the quest. Since battle maps that you encounter inside of items will have random aspects to them, they will not be covered in this walkthrough. And don't worry, battling through levels of your items is not necessary for completing the game.